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AI Insights · Timothy · October 2021

Top 5 Dynamic Games Performance in Denmark Q3 2021

Discover the performance trends of the top 5 dynamic game applications on a unified platform in Denmark during Q3 2021, including weekly downloads, revenue, and active user insights.

Top 5 Dynamic Games Performance in Denmark Q3 2021

In the third quarter of 2021, Denmark's top 5 dynamic game applications on a unified platform showcased notable performance trends. Here's an in-depth look at how these games fared in terms of weekly downloads, revenue, and active users.

Roblox from Roblox Corporation exhibited a steady revenue stream, peaking at around $125K in early September. Weekly downloads saw a slight decline towards the end of the quarter, starting at approximately 4.9K in late June and dropping to 4.2K by the end of September. Active users hovered around 400K, with a minor dip to about 367K in mid-September before recovering to nearly 385K by the quarter's end.

Pokémon GO by Niantic, Inc. saw a significant spike in revenue in mid-July, reaching approximately $140K, before gradually declining to around $50K by the end of September. Downloads started strong at around 4.5K but fell to 2.5K by the end of the quarter. Active users peaked at nearly 190K in early August and then saw a decrease to about 159K by late September.

Homescapes from Playrix maintained a consistent revenue flow, peaking at about $56K in mid-July. Downloads saw a notable increase mid-quarter, reaching over 3.1K in late July, before settling at around 2K by the end of September. Active users remained relatively stable, averaging around 57K throughout the quarter.

Merge Mansion by Metacore Games Oy had a fluctuating revenue, peaking at approximately $13K in early August and then declining to around $6.8K by the end of September. Downloads experienced a significant drop from about 4.1K in early July to around 1.5K by the end of the quarter. Active users, however, showed resilience, peaking at around 21.7K in mid-September.

Score! Hero 2023 from First Touch Games Ltd. had modest revenue, peaking at approximately $1.6K in early July and then gradually declining to around $376 by the end of September. Downloads saw a decrease from about 4.3K in early July to around 1.5K by the end of the quarter. Active users peaked at around 17.8K in mid-July but decreased to about 10.7K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021